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7.01 Differences between the text tools

In TactileView, there are 3 drawing tools that allow you to place tactile texts in your design, each with a distinctly different application:

1. Text labels; regular braille texts using one of the following input methods:

  • Computer keyboard input; regular text input converted to braille output
  • Braille keyboard input; direct input of braille characters using Perkins style braille keyboard
  • Math input; use an equation editor or the keyboard as input for mathematical braille notation

2. Mammoth braille; greatly enlarged braille characters
3. Draw letters and digits; large visual text characters

Once a text label is placed in the design it is preceded by a round coloured marker that signifies the input method. Computer keyboard input is signified by a green marker, braille keyboard input with orange and math input with blue-grey. By hovering over the marker with the mouse, a tooltip will show extra information about the text label. A marker with a white centre indicates the label is transparent.

‘Computer keyboard input’ icon: Icon for computer keyboard input
‘Braille keyboard input’ icon: Icon for braille keyboard input
‘Math input’ icon: Icon for math input
Printing braille text
The braille output differs slightly for each production method (swellpaper or different models of embossers). See the manual sections Printing with a braille embosser or Printing on swellpaper to find out the specific settings for your production method.

6.05 Filters; editing an imported image (.jpg, .png, …)

Images imported into TactileView need to be edited prior to printing using a combination of the filters and retouching tools. Because source images vary widely, it is helpful to experiment with the different filters to find out what works best for your image. If a filter does not produce the desired result, undo the action by selecting ‘Undo’ from the Edit menu or pressing CTRL+Z.
You can activate one of the filters by selecting ‘Filters’ icon in the left vertical toolbar, or selecting one from the Filters menu. For some of the filters, a horizontal slider allows you to adjust the extent in which it is applied. The filters are applied to the entire design and will fuse all objects in the design.

You can also apply filters to a selected area only, without affecting the rest of the design; see ‘Select area; editing parts of the design’. Please note: in the images on this page, the filters are only applied to the right-hand side of the image to show the effect compared to the original image on the left.

‘Filters’ icon: Filters icon

Convert to line drawing

One way to process the image so that it can better be embossed is to convert it to a line drawing. Select the Convert to Line Drawing option from the Filters menu. A slider bar will appear in the upper left corner of the screen. Drag the slider left or right until the image looks as desired.


Filter convert to line drawing applied on the right-hand side of the image

Figure 1. ‘Convert to line drawing’ filter.

‘Filter: convert to line drawing’ icon: Filter convert to line drawing icon

Convert to black and white

Some images can come out better when converted to black and white rather than to a line drawing. Select the Convert to Black and White option from the Filters menu. A slider bar will appear in the upper left corner of the screen. Drag the slider left or right until the image looks as desired.

Filter convert to black and white  applied on the right-hand side of the image

Figure 2. ‘Convert to black and white’ filter.

‘Filter: convert to black and white’ icon: Filter convert to black and white

Change line thickness

Use this filter to increase or decrease line thicknesses in the image all at once. If your image contains a lot of light, thin lines or a dark, thick lines, this filter is helpful to make them all thicker or thinner at the same time. Select Change Line Thickness from the Filters menu. When the slider appears at the upper left corner of the screen, slide it to the right to make lines thicker or to the left to make them thinner.

Filter line thickness  applied on the right-hand side of the image

Figure 3. Thicker lines by applying the line thickness filter.

‘Filter: change line thickness’ icon: Filter change line thickness icon

Add contours

This option allows you to add outlines around each different colored area in an image. Contours (black lines) are added at the transition point between one color and another and the thickness of the contour lines is controlled using the slider that appears at the upper left corner of the screen when you select the filter. This filter can be helpful for simple drawings that have well-defined areas in distinct colors, but is less useful when applied to photos or other images where color fades from lighter to darker without a distinct transition point.

Filter add contours  applied on the right-hand side of the image

Figure 4. ‘Add contours’ adds black contour lines to changes in colour in the image.

‘Filter: add contours’ icon: Filter add contours

Blur image

The use of this filter lets you soften or sharpen edges between areas of color in an image. Select Blur the Image from the Filters menu, then use the slider that appears at the upper left corner of the screen to adjust the image. Sliding the slider right will soften edges and sliding it left will sharpen the edges.

Filter blur image  applied on the right-hand side of the image

Figure 5. Right-hand side of the image is blurred with the ‘Blur image’ filter.

‘Filter: blur image’ icon: Filter blur image icon

Replace colours

This filter is mostly used to remove certain colours in the image by converting them to white or black. In the dialog that appears, you can select which colour should be replaced from the list of colours that are present in the design. You can also adjust the colour range to include similar shades in the colour replacement. Once you are finished replacing the desired colours, click ‘OK’ to confirm the changes.

Red colour replaced with purple

Figure 6. The red colour in the last olympic ring has been replaced by a dark purple colour.

‘Filter: blur image’ icon: Filter replace colour with colour icon

Negative

This option is mostly used when an image has a lot of black area. Choosing Negative from the Filters menu will exchange all colors in the image file with their opposites. Black areas become white, blue areas become orange, red areas become green, etc.

Filter negative  applied on the right-hand side of the image

Figure 7. ‘Negative’ filter applied to the right-hand side of the image.

‘Filter: negative’ icon: Filter negative icon

Rotating, mirroring and scaling the image

To rotate the entire image, select either ‘Rotate Clockwise’ or ‘Rotate anticlockwise’ from the Filters menu. The image will rotate 90 degrees in the direction you selected.

To mirror the image, select ‘Mirror Horizontally’ or ‘Mirror Vertically’ from the Filters menu. Mirroring horizontally flips the image left to right, like turning a page in a book. Mirroring vertically flips the image upside down, like turning a page in a wall calendar.

To scale the image, select it and then drag the blue square in the lower right corner of the design area diagonally to scale the image smaller or larger.

‘Filter: rotate clockwise/anticlockwise’ icons: Filter rotate clockwise icon Filter rotate counterclockwise icon
‘Filter: mirror horizontally/vertically’ icon: Filter mirror horizontally icon Filter mirror vertically icon
‘Filter: scale design’ icon: Filter scale design icon
‘Filter: fuse all objects with bitmap’ icon: Filter fuse all objects with bitmap icon

6.07 Draw objects; line, square, circle, …

 
The drawing tools icon bar contains all the drawing tools to create objects with specific shapes such as lines, dots, circles and squares. The objects provide accuracy in your drawings and are indicated in blue on screen.

General operation for the tools

After selecting a drawing tool, a second vertical toolbar will appear. Depending on the tool, this toolbar will present you with a number of options that can be selected before the object is placed in the design.

To place the object, move the mouse to the drawing area and click where the object should be placed. The cursor will also indicate the selected drawing tool. Hold and drag or click in a second position to determine the size and position of the object. Purple markers on or around the objects allow for repositioning, resizing or changing the proportions.

An object as a whole can be deleted by the delete key or selecting ‘Delete’ from the icon bar or context menu. It is not possible to erase parts from the object unless it has been fused to the bitmap (see: ‘Working with fused bitmaps‘).

After placing an object in the design, a second vertical toolbar will appear, presenting the specific properties for the drawn object. Reselecting the object later on will bring up the same properties icon bar.

A number of properties are common for all objects. These will be explained in a separate section: Editing object properties.

Drawing straight lines

To draw a straight line, choose the ‘Draw Straight Line’ icon from the toolbar on the left side of the screen. In the design area, click the starting position for your line, then click the end position.

Drawing a straight line

Figure 1. Drawing a straight line in the design.

‘Draw straight line’ icon: Draw straight line icon

Drawing squares and rectangles

To draw a square, choose the Draw Square-Rectangle icon from the tool bar on the left side of the screen. Click in the design to mark the position of the first corner, then move the mouse to determine the size of the square and click a second time to confirm. Alternatively, you can click and drag, then release at the opposite corner.

By dragging the markers in one of the four corners the size can be increased or decreased. Dragging inwards or outwards with the markers in the middle of the four sides will turn the square into a rectangle.

Square and rectangle (wider than the square)

Figure 2. A square and rectangle drawn in the design.

‘Draw square-rectangle’ icon: Draw square/rectangle icon

Drawing circles and ellipses

To draw a circle, choose the ‘Draw Circle-Ellipse’ icon from the left vertical tool bar on the left side of the screen. In the design area, click the location for the first position, then move the mouse until the circle is the desired size and click again to confirm. Alternatively, you can click and drag, then release at the opposite corner.

By dragging the markers in one of the four corners the size can be increased or decreased. Dragging inwards or outwards with the markers in the middle of the four sides will turn the circle into an ellipse.

Circle and ellipse

Figure 3. A circle and ellipse drawn in the design.

‘Draw circle-ellipse’ icon: Draw circle ellipse icon

Drawing triangles

To insert a triangle into your drawing, select the ‘Draw Triangle’ icon from the left vertical toolbar. Next, select what type of triangle to insert from the right vertical properties tool bar that appears.

The bottom four icons on this tool bar show the available types of triangles. From top to bottom, the triangle types available in the tool bar are right, isosceles, equilateral and scalene. Triangles may be changed from one type to another after you have placed them in your drawing, but it is easiest to select the appropriate triangle type prior to inserting the shape.

Once you have selected the type of triangle you want, click the point in the design area where you want one of the corners and then drag until the triangle is the desired size. Alternatively, you can click and drag, then release at the opposite corner.

The ‘Angles and lines’ dialog can be used for a more mathematically oriented notation. The corners of the triangle are marked with letters A, B and C.  By default they will only show on screen (green colour, not embossed). By checking ‘Characters A, B, C at corners’ in the ‘Angles and lines’ dialog, they will also be presented in braille characters once embossed.

The corners of the triangle can each be provided with 3 types of specific lines: altitude, median line and bisector, which will be embossed as dotted lines.

All four different types of triangles

Figure 4. Four different types of triangles: right, isosceles, equilateral and scalene. Equal or right corners are indicated in green.

‘Draw triangle’ icon: Draw triangle icon

Drawing polygons

A polygon consists of several lines that are connected as one object. To insert a polygon, choose the ‘Draw Polygon’ icon from the tool bar on the left side of the screen. Click in a number of positions in the design area to draw a polygon. To finish the polygon, click on the first anchor point (first purple marker) to close the polygon. Alternatively, you can click again on the last placed anchor point to make an open shape. You can also choose these two options from the toolbar or context menu by selecting ‘Close polygon’ or ‘Finalize the polygon (leave the last connection open)’.

When you have an open polygon selected, two green plus symbols on screen allow you to continue drawing at the ends of the polygon. You can also choose ‘Continue drawing at first/last endpoint’ from the context menu. The red border around a selected polygon can be used to resize it by dragging the purple markers.

You can choose between straight and curved lines between the anchor points. This allows you to make use of rounded curves in your design.

Polygon with straight lines on the left and curved lines on the right; a red dashed border with purple markers around the polygons can be used to resize the polygon

Figure 5. Two polygons show the difference between straight and curved lines.

‘Draw polygon’ icon: Draw polygon icon

Drawing freehand line or closed shape

To draw freehand lines or closed shapes, choose the Draw Freehand Line or Closed Shape icon from the tool bar on the left side of the screen. In the design area, click the desired starting location and drag the mouse to create the desired line. To create a closed shape, click the desired starting location and drag the mouse to create the desired shape, returning to the starting location before releasing the mouse button.

As with the polygon, you can choose between straight and curved lines between the anchor points. The dashed red border can be used to resize the entire object.

Freehand line
Freehand line with curved lines.

‘Draw freehand line or closed shape’ icon: Draw freehand line closed shape icon

Drawing dots

To add round dots to your design, select the ‘Draw filled dots’ from the let vertical toolbar, then click in your design to position the dot. The size of the dot can be changed with the purple markers. The dot size can range from only one braille dot up to a large filled circle of multiple centimetres in diameter.

Different sized dots
Different sized dots can range from a single braille dot to several centimeters in diameter.

‘Draw filled dots’ icon: Draw dots icon

5.03 Changing design orientation and size

In TactileView, the ‘design size’ refers to the size of the tactile graphic, represented on screen by the white area. The design size can be the size of a full sheet of paper, but can also be extended to span multiple pages; see: Paper size vs. design size.

Changing design size

By default, when you open a new document, the design will have the same size as a full sheet of paper. When you wish to add or remove white space to your design, you can drag the purple markers along the four sides of the design. Notice that this does not scale the contents of the design but only extends or narrows it.

Enlarging the design using the purple markers

Figure 1. Drag the purple markers to enlarge or reduce the design size.

Resizing the design

The blue marker in the bottom right corner can be used to scale the entire design, i.e. enlarge or reduce the design size and all elements. This will change the resolution of the design. Braille characters have a fixed size, so text labels will not be scaled. Keep in mind that text labels might start to overlap with other elements in the design.

Resizing the design by dragging the blue marker in the bottom right corner

Figure 2. Drag the blue marker in the bottom right corner to scale the design.

Change page orientation

The page orientation can be changed at any time to suit the dimensions of the design. The position and size of the image contents will not change, but the edges of the white area will be adapted automatically to fit the design to one or more full pages in the new page orientation. You can change the page orientation in several ways: select ‘Change the orientation to landscape/portrait’ from the toolbar of the design (right vertical toolbar when nothing is selected), from the ‘Page formatting’ toolbar in the second horizontal toolbar, or from the Design menu.

‘Page formatting’ icon: Page formatting icon
‘Change the orientation to landscape’ icon: Change the orientation to landscape
‘Change the orientation to portrait’ icon: Change the orientation to portrait

If the image contents fits within a single sheet of paper in the new page orientation, the excess white space will be trimmed in one direction, and added in the other. For example, when changing from portrait to landscape format, the white space on the bottom of the page will be trimmed and the design is widened. This change in page orientation is always reversible later on.

Change page orientation when the contents fits on a single sheet in the new orientation

Figure 1. The contents will fit on a single sheet (red border) after changing the page orientation; the white space at the bottom will be trimmed, the right side will be extended.

If on the other hand the original design would not fit within a single page in the new orientation, the design is automatically extended in both directions to fit on two pages. This change is also reversible.

Change page orientation when the contents does not fit on a single sheet in the new orientation

Figure 2. The contents of the design will only fit on two pages (red borders); the white space ate the bottom and right side will be extended to fit the design across both pages.

4.02 Creating and opening files

TactileView offers a number of different ways to begin making great tactile materials. You can create a file from scratch or start from a picture on your computer. Or you could get a head start by beginning from a pre-installed example file or one of the thousands of designs available in the online catalog.

1.Creating a new file

When you open the TactileView software, a new, blank document is created automatically. You can begin working in this document immediately. To open another new file, select ‘New’ from the File menu or press Ctrl+N. You can also click on the ‘Create a new document’ icon in the top horizontal toolbar.

Create a new document icon: Create a new file icon
2. Creating a new file by importing a picture

You can create a new document from a picture saved to your computer. To import a picture into TactileView, select ‘Open’ from the File menu or press Ctrl+O. In the Open dialog, browse to the location where your picture is stored and select it, then choose ‘Open’. A new TactileView document containing the picture is created.

Open icon: Open icon
3. Opening a pre-installed example file

A number of example files are installed with the TactileView software. To open one of these files, select the ‘Open TactileView Examples’ option from the File menu. A dialog box will appear with a list of available sample files. Select a file from the list, then choose the ‘Open’ button to open it in TactileView.

Open TactileView examples icon: Open TactileView examples icon
4. Downloading and opening a file from the online catalog

To download an existing file from the online catalog, open the Portal menu and choose ‘Download and Edit Design from Catalog’. This will launch a new window that will allow you to browse available files by category or search for something specific using the search field. Browsing by category is recommended for best results because of the variety of languages used for file titles and keywords.

Once you’ve chosen a category, select a design and choose the ‘Closer Look’ link (green arrow button) beneath it. This will launch a web browser window with a larger preview of the image in the file. Select the ‘Download & Edit’ link.

A dialog will pop up asking if you want to open or save the file. Select ‘Open’.

NOTE:
If this is the first time you are downloading a file from the TactileView catalog, Windows may open a dialog box asking what application to use to open the .bpx file. Choose the option that allows you to browse your computer for the desired application, and browse to C:\Program Files\TactileView\TactileV.exe on a 32-bit operating system or C:\Program Files (x86)\TactileView\TactileV.exe on a 64-bit operating system. If there is a checkbox available to always use this program to open this type of file, make sure it is checked, then select the ‘OK’ button.

The file will now open in TactileView.

Download and edit design from TactileView Catalog icon: Catalog icon

6.02 Add text label (braille)

Text labels are used to add texts in braille to your tactile diagrams, ranging from small texts labelling elements in the image to complete texts in braille. When using text labels, it is important to select the right braille table in order to get the correct braille output.

There are three different types of text labels, which are described in the following manual sections:

To place a text label in the design, select ‘Add text label’ from the drawing tools toolbar. The type of text label can be chosen from the right vertical properties toolbar. Click in the design to position the text label.

6.01 How to use the drawing tools icon bar

Drawing tools toolbar with the icons that activate the various drawing tools

The leftmost vertical icon bar offers you a number of tools to add (graphic) objects, modify a selected area or apply a filter to the entire design. The tools are clustered into groups of similar drawing tools. There are two ways of composing your design: by modifying the bitmap and placing objects in the design.

Drawing tools: manipulating the bitmap
The retouching tools allow you to draw directly in the bitmap, where the lines you draw have a fixed position. The set of filters allows you to change colours or change the as an example the thickness of lines with filters. When you open a saved image file (e.g. a scanned image or an image saved from the internet) it needs to be fused with the bitmap in order to edit the image.

Drawing tools: placing objects
The list of available objects includes lines, squares, circles, triangles and dots, but also more complex objects such as tables and mathematical grids. These are represented in blue, indicating they are not ‘fused with the bitmap’ and can still be changed whenever you wish.
A special category of tools allows you to add text to the design: text labels, mammoth braille and drawing letters and digits. These tools will allow adding text in braille or regular font to highlight certain elements in the design.

Properties in second vertical toolbar
Each tool has its own (second) vertical icon bar that will appear when you select a drawing tool or select the object (again) that was created with the tool. Most objects have some properties in common, such has position and size, whereas some other functions are specific for the tool or object.

See: Editing object properties.

2.05 Free demonstration mode

For a free trial version of the software, you can simply download TactileView for free and install it on your computer (requires administrator rights). This allows you to use the software in demonstration mode without registration and to explore the great features in the software for creating tactile graphics. In demonstration mode, all software features are available. The only restrictions will be that printed designs will contain watermarks and files cannot be saved.
Download icon

To download the free trial version of TactileView, click here.

Configuration for demonstration mode
After launching the software for the first time, the configuration wizard will automatically guide you through the most important settings. To start using TactileView in demonstration mode, you can skip step 1 of 4 in the wizard. We strongly advise you to take the time to go through the remaining three steps, which present you with the settings that will give you the optimal user experience. You can revisit these and other setting via the Settings menu.

Read more about the Configuration wizard >

Upgrading to a full software version
After having played with the software, we hope you like it so much so you will contact one of our dealers or buy your licence in the Thinkable webshop.

9.01 Inserting graphics in Duxbury Braille Translator (DBT)

When you have both TactileView 2.200 or higher, and Duxbury Braille Translator (DBT) 11.3 or higher installed, you will be able to insert a TactileView design into a text in DBT. This produces a document containing both text and graphics. You can choose to add a completely new design or use an existing file. The available space for the image will automatically be taken into account.

For TactileView version 2.250 or higher, an update is required for DBT to support high resolution graphics for Index V4 and V5 embossers. Select ‘Check for Updates’ from the Help menu in DBT to download and install this update.

If you do not have DBT installed yet, please visit their website.

1. Preparing DBT document
Launch DBT, create a new document and add the text in which you wish to insert tactile graphics. You can find more information on working in DBT, creating files and producing the correct braille translation on their website.

2. Inserting existing images
In order to insert a design, move the caret to the position in the DBT text where you want to insert an image. Select Layout > Picture > Add.., then select the desired TactileView design (.bpx file) and click Open. The tactile image is now inserted in the DBT text file. The small yellow logo in the upper right corner of the image indicates that the graphic was created in TactileView.

Adding a TactileView design in DBT: choose Layout > Picture > Add...

3. Image positioning
You can choose to insert an image either before or after translation of the braille document (ctrl+T). Either way, the amount of space needed on the page for the image is automatically taken into account. If the image is too large to fit on the current page, it will be placed at the top of the following page. Any empty white space around the edges of the TactileView design will be removed automatically for optimal use of space. For the best results, make sure that the same embosser and paper size are selected in TactileView and DBT. In TactileView, the red border indicates the available printable area for the selected combination of embosser and paper size.

Image inserted in DBT

4. Editing inserted images
If you wish to edit the inserted tactile graphics, simply double click on the image in DBT. This will launch the TactileView software, in which you can make any desired adjustments. Once you are satisfied, you can save the changes by clicking on the ‘Insert design in external text file’ icon in the top right corner of the canvas area, or select File > Insert design in external text file.

Icon for Insert design in external text file: Icon for returning to DBT

5. Removing images
You can remove inserted images by moving the caret position right after the image and pressing backspace, or delete with the caret just before the image.

6. Printing combined text and graphics files
An embosser that supports printing tactile graphics is required for printing the DBT file containing the images. In TactileView, you can see a preview of the graphic output of the selected embosser by selecting menu View > Design mode: dot view, or by viewing the print preview.

3.01 Software window elements

After launching TactileView, the software window will contain the following sections that provide all available functionality and allow you to operate all the functions in the software.

Drawing area

In the centre of the TactileView window you can find the drawing area of the design. The drawing area is surrounded with a red border, indicating the size of the printable area on the selected paper size for the selected printer. Some printers have larger margins along the edges of the paper that cannot be printed, resulting in a smaller area within the red border compared to other printers.
The white area shows the actual size of the contents of your design. The size of the contents can be increased in size both horizontally and vertically to span multiple pages. If the white area does not fit within the red border of the printable area, you can reduce the size to make it fit within the page(s) using the purple markers on the four sides. The blue marker in the lower right corner is used to scale the entire design.
All software functions are situated around this drawing area.

Design area

Figure 1. Drawing area highlighted in green.

Top section: menus and horizontal icon bars

Above the drawing area, you can find three elements: the software menus, two horizontal icon bars and the names of the opened documents. The top row of icons are general functions for the software, whereas the second row contains functions related to the design that you are working on in the drawing area. In some icons, a small arrow indicates that there is a dropdown toolbar with additional options. Most icons will depict the function that they represent. To get more information, your can hover over the icon with the mouse. Tooltips in your selected language will be displayed, explaining which function will be activated when you click on the icon.

Menus, horizontal toolbars and files names

Figure 2. Menus, horizontal icon bars and file names.

Left section: vertical icon bars

On the left hand side you can find two vertical icon bars. The leftmost vertical icon bar contains all the drawing tools to create graphics or modify the content of your design. By selecting one of these tools and clicking in the drawing area, different objects can be placed.
The right vertical icon bar will show the range of properties for the current selection. This can either be the drawing tool selected from the left toolbar, or the object in the design that has the focus. You can (re)select an object by clicking on it in the design area.
Once again, tooltips will explain which functions are represented by the icons in the vertical toolbars.

Vertical toolbars

Figure 3. Vertical icon bars give access to the drawing tools and the options for the selected tool or element in the design.

Bottom section: status line

Below the drawing area you will find the status line, showing mouse position, dimensions, etc. for the selected drawing tool or object in the design.

Status bar

Figure 4. Status bar near the bottom of the software window gives information about the selected element or drawing tool.